Title: Creating a Simple 2D Game Using XNA Game Studio to Run on a PC, Xbox 360 or Microsoft Zune
Date/Time: Wednesday, September 10th at 3:15pm
Description: This session will demonstrate how to build a very simple 2D game engine and game using the latest version of XNA Game Studio. Attendees will learn how to effectively use the content pipeline, import 2D sprites into XNA, manage input from the keyboard, mouse, Xbox 360 controller and Zune, manage game state, and debug the resulting game. The sample code will be built on a PC and run on the PC, Xbox 360, and Zune platforms when complete.
Title: Interfacing External Hardware Using Managed Code
Date/Time: Wednesday, September 10th at 4:45pm
Description: While developers write code to build software every day, not often are they exposed to code that drives and interfaces hardware. This session will attempt to …
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