WiimoteLib v1.6 Released

image A new version of my managed Wiimote library for .NET has been released.  You can find version 1.6 up at CodePlex now.  The changes are as follows:

v1.6.0.0

  • Added "center of gravity" calculation to the Wii Fit Balance Board (thanks to Steven Battersby)
  • Structs are now marked [Serializable] (suggested by Caio)
  • Battery property is now a float containing the calculated percentage of battery remaining
  • BatteryRaw is the byte value that used to be stored in the Battery property
  • WiimoteTest app now reads extensions properly when inserted at startup
  • Exposed HID device path in new HIDDevicePath property on Wiimote object
  • Changed the time delay on writes to 50ms from 100ms...this should improve responsiveness of setting LEDs and rumble

I feel like I’m running out of things to implement and bugs to fix.  I know that’s not true.  So, I want to hear from the people using my library…

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We Have a Cover!

c4fcover We finally have an official cover!  This is likely exciting to no one but me (and Dan)…

Dan and I are working on the very final round of edits and formatting.  The book goes to the printer next week and it should be available the first week of December according to Amazon.  So what are you waiting for?  Order now!  :)

And be sure to visit our book’s website.  The chapter items will be filled in as we near the official release so you can get a head start on the book’s content.

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TL39: Coding4Fun: Windows Presentation Foundation Animation, YouTube, iTunes, Twitter, and Nintendo's Wiimote

image Well, PDC2008 is over.  I had a lot of fun, met a ton of interesting and fun people, and learned about a lot of exciting new technologies.  I hope to make it back out there next year.

Our PDC2008 session video has been posted up at Channel 9 along with the PowerPoint slide deck.  In this session you will learn about four of our current projects:  WiiEarthVR by myself, InnerTube by Dan Fernandez, TwitterVote by Clint Rutkas and BabySmash by Scott Hanselman.

If you’d like to check out the video, you can watch it “live” or download the deck and video in various formats with the following links:

Source code for all projects will be available soon and I’ll provide an update when it’s available.  WiiEarthVR will also have its own Coding4Fun article within a week or two.  InnerTube and TwitterVote are also featured in depth in our new book, “Coding4Fun: 10 .NET Programming Projects for Wiimote, YouTube, World of Warcraft, and More”, which comes out very soon.

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Coding4Fun Book Chapter Teaser for PDC

image Update: Looks like the link has expired since PDC is now over.  Thanks to all who downloaded!

At PDC2008 we have been giving away printouts of our first chapter and table of contents for our new book, “Coding4Fun: 10 .NET Programming Projects for Wiimote, YouTube, World of Warcraft, and More” to anyone who drops by the Coding4Fun area.  We ran out of copies early today, so for those of you at PDC (and anyone else for that matter) that’s interested in taking a look at the (not really properly formatted in all places) first chapter of the book in PDF format, you can do so by visiting http://oreilly.com/go/mspdc .  This chapter covers how to build a simple 2D game named Alien Attack using XNA 3.0.

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