GameDev News - Week Ending September 29, 2017
- Dev/Tools/Tech
- Unity
* Unity 2017.3.0b2 - Unreal
* 4.17.2 Hotfix * Setting Up A Chroma Key Material in UE4 - Lumberyard
* Goodbye to Flow Graph and CryAnimation. Hello to Brand New Visual Scripting and Animation Tools - CryEngine
* CRYENGINE Master Class – Intro to Cinematic Storytelling - VR/AR
* 100 Days of VR: Day 12 Creating AI Movements For Enemies In Unity * The Develop Post-Mortem - Batman: Arkham VR - Microsoft
* Announcing Windows 10 Insider Preview Build 16299 for PC * Announcing Windows 10 Insider Preview Build 17004 for PC (Skip Ahead) * Latest and Greatest in Visual Studio 2017 for C++ developers * Time Travel Debugging in WinDbg Preview! - Other
* Valve rep: No Steam Dev Days this year, not likely next year either * Ubisoft using machine learning to translate hieroglyphics * Rebellion: Building and testing an in-house cross-platform triple-A game engine * Classic Postmortem: No One Lives Forever 2: A Spy in HARM's Way
- Unity
- Industry News
- Microsoft-related
* XBLIG dies on Friday - VR/AR
* Oculus founder Palmer Luckey forms new VR company * Sony wishes PlayStation VR had stronger competition * Oculus introduces refund policy for Rift and Gear VR games - Other
* A disappointing week for UK game sales. Maybe. * EU Commission: "No evidence that piracy affects video games sales" * PUBG helps drive digital game sales up 11% in August - SuperData * Switch physical US software sales tracking ahead of Nintendo platforms since '95 * Nintendo closing Wii Shop Channel * Rovio discontinues IPO due to oversubscription, confirms $1bn value
- Microsoft-related
- Games/Misc/Stuff I Think is Interesting