GameDev News - Week Ending September 22, 2017
- Dev/Tools/Tech
- Unity
* Unity 2017.1.1p3 / 5.6.3p4 * Unity 2017.2.0f1 * Introducing: Unity Machine Learning Agents * Looking to the future of mixed reality (Part II) - Unreal
* Unreal Engine 4.18 Preview 1 Released * A Layered Approach to AI Locomotion in ‘The Occupation’ - Lumberyard
* Building a Better Engine – The Road Ahead - CryEngine
* CRYENGINE 5.4 Major Release - VR/AR
* Owlchemy shares lessons learned making Rick and Morty: Virtual Rick-ality * Near-field 3D Audio Explained * Volumetric Sounds - Microsoft
* Announcing Windows 10 Insider Preview Build 16296 for PC * PIX 1709.18.004 * 7 More Lesser-known Debugging Tactics for Visual Studio - Other
* Classic Postmortem: Firaxis' Civilization V * An Interesting Journey in Creating a 2D Isometric Platformer * How do you test a game like Project Cars 2? * Game Design Deep Dive: Maintaining tension in Nex Machina
- Unity
- Industry News
- Microsoft-related
* Phil Spencer joins Microsoft senior leadership team * Number of Xbox One X enhanced games rises to over 130 - VR/AR
* HTC to further support Vive following $1.1 billion Google deal * HTC Vive giving devs 100% of Viveport revenue for holidays - Other
* UK Charts: NBA 2K18 tops PES as the biggest new game of the week * PlayerUnknown's Battlegrounds smashes Steam records for concurrent users * Humble Bundle has raised over $100m for charity * Gearbox has stopped working on Battleborn updates * Automaton raise $10million to develop game using Improbable's SpatialOS * Nintendo shares riding nine-year high * Error leads to Fortnite cross-platform play between Xbox and Playstation * Toys 'R' Us files for bankruptcy protection in the U.S. and Canada * iOS 11 App Store changes aim to improve discoverability * Mario + Rabbids: Kingdom Battle outsells all non-Nintendo Switch games
- Microsoft-related
- Games/Misc/Stuff I Think is Interesting