GameDev News - Week Ending September 15, 2017
- Dev/Tools/Tech
- Unity
* Unity 2017.1.1p2 / 5.5.4p5 * Unity 2017.2.0b11 * Remote Settings upgraded to support Segments * Get Ready to Launch Your ARKit App on iOS11 - Unreal
* How to Add Global Shaders to UE4 - VR/AR
* Distance Grab Sample Now Available in Oculus Unity Sample Framework * September Monthly Tech Release Notes (Oculus) * Medium Under The Hood: Part 1 - Developing the Move Tool - Microsoft
* Announcing Windows 10 Insider Preview Build 16288 for PC & Build 15250 for Mobile * Announcing Windows 10 Insider Preview Build 16362 for PC (Skip Ahead) * More Resources for Universal Windows Platform Games with Fall Xbox One Update - Other
* Rise of the Nindies? Indie devs discuss porting to the Switch * Resources For Video Game Music Composers * Thinking about HDR support? Devs say it's effective, but expensive * Classic Postmortem: How Maxis avoided sequel-itis on The Sims 2
- Unity
- Industry News
- Microsoft-related
* Xbox 360's Xbox Live Indie Games store to close at the end of September - VR/AR
* Magic Leap value nears $6bn - Other
* Destiny 2 hits 1.2 million concurrent players * 1,300 new games have been released since Steam Direct launched * Apple unveils iPhone 8, 8 Plus and X * Steam Direct fails to prevent revenue drop for indies * Destiny 2 has top console launch week of the year * Rovio values itself at $1bn ahead of IPO
- Microsoft-related
- Games/Misc/Stuff I Think is Interesting