GameDev News - Week Ending October 7, 2016
- Dev/Tools/Tech
- Unity
- Unreal
- CryEngine
- Windows
- Announcing Windows 10 Insider Preview Build 14942 for PC
- Visual Studio “15” Preview 5 Now Available
- C++ compiler diagnostics improvements in VS “15” Preview 5
- Visual C++ Compiler Version
- CMake support in Visual Studio
- C++ IntelliSense Improvements – Predictive IntelliSense & Filtering
- Bring your C++ codebase to Visual Studio with “Open Folder”
- Faster C++ solution load with VS “15”
- Faster C++ build cycle in VS “15” with /Debug:fastlink
- Compiler Tools Layout in Visual Studio “15”
- Introducing the Windows Device Portal Wrapper project
- Other
- Industry News
- VR/AR
- OC3 Reveals: Touch Launch, Santa Cruz Prototype, Min Spec, 400+ Mobile VR Apps, and More
- VR hardware will grow to $50 billion by 2021 - Juniper
- Consumer spend on VR to hit $11.2 billion by 2020 - IHS Markit
- Google unveils Daydream View VR headset, new titles from WB, CCP and Mike Bithell
- Google Daydream to sell over 14m units by 2020 - SuperData
- SuperData Research predicts PSVR will sell 2.5m headsets
- Critical Consensus: PlayStation VR
- Oculus offer to cover royalty fees for Unreal Engine VR development
- Other
- Worldwide digital sales top $6 billion in August - Superdata
- Niantic taken to The Hague over Pokémon Go
- Fig now offering game shares for Psychonauts 2
- "The mission of an indie team should be survive to its first game"
- Overwatch is 2016's most popular Twitch game
- Tapjoy reveals the golden phrase for push notifications is "get your"
- Bethesda re-confirms mod support for PS4 versions of Skyrim, Fallout 4
- Ubisoft ends partnership with developer Limbic Entertainment
- Not A Game: Industry Labour Practices May Be Headed For a Big Change
- The Unity Awards 2016 finalists have been announced
- VR/AR
- Games/Misc/Stuff I Think is Interesting