GameDev News - Week Ending October 13, 2017
- Dev/Tools/Tech
- Unity
* Unity 2017.2 is now available * Unity 5.5.5p1 / 2017.1.2p1 * Unity 2017.3.0b4 * Git LFS Support in Cloud Build - Unreal
* Unreal 4.18 Preview 4 * Unreal Dev Day Montreal Presentations Released - CryEngine
* CRYENGINE Master Class: FBX Import - VR/AR
* John Carmack's Oculus 4 Keynote * New Dev Tools and Platform Updates from Oculus Connect - Microsoft
* Windows Developer Day in London – Windows 10 Fall Creators Update SDK Availability * What’s new in WSL in Windows 10 Fall Creators Update * Visual Studio 2017 Version 15.4 Released * Visual Studio 2017 Version 15.5 Preview * 15.5 Preview 1 Productivity Improvements for C++ * Step-back while debugging with IntelliTrace * Announcing Windows 10 Insider Preview Build 17017 for PC * C++/WinRT Fall 2017 Update - Other
* Classic Postmortem: XCOM: Enemy Unknown, which turns 5 today * A view from the director's chair of Assassin's Creed: Origins * How Stardew Valley creator Eric Barone coped with a four year dev cycle * Bringing Galaxy on Fire 3 to Vulkan: What We Have Learned * The Develop Post-Mortem: Forza Horizon 3
- Unity
- Industry News
- VR/AR
* Leap Motion opens new research studio in London * Nokia to cease production of VR technology following job cuts * Open source DK2 reveals cancelled Oculus headset * Oculus Connect 4 round up: Rift drops to $399 and new headsets are coming * Oculus wants to replace your computer monitor * Oculus reveals VR titles from Respawn and Pixar * The NBA will become the first sport to broadcast a full season live in VR * "One million-plus" gamers have PSVR - Sony - Other
* Nintendo shares hit-ten year high * FIFA 18 stays top, while Forza Motorsport 7 fails to impress * Desktop 2.0: What's next for PC gaming in 2018 * Games as a service has "tripled the industry's value" * SNES Mini sells over 360,000 units in Japan in four days
- VR/AR
- Games/Misc/Stuff I Think is Interesting