GameDev News - Week Ending November 10, 2017
- Dev/Tools/Tech
- Unity
* Unity 5.6.4p2 / 2017.2.0p1 * Google’s Resonance Audio: High-Fidelity Sound Across Mobile & Desktop - Unreal
* UE4 Plugin for Google’s New Resonance Audio SDK Released - Lumberyard
* Give your game a voice (or a thousand voices) with the Text to Speech Gem - CryEngine
* Introduction to an Environment Art Pipeline - Microsoft
* Announcing Windows 10 Insider Preview Build 17035 for PC * Announcing new DirectX 12 features - Other
* Project Management Part 1: Avoid Brain Damage From Working With Games * Level Design: First Blocks - Part 1 * How Overwatch evolved throughout its early days of development * GameMaker Studio 2 adds Amazon Appstore support for Fire products * Postmortem: The totalitarian puzzle-platformer Black The Fall * Pulling back the curtain on Overwatch's development process * Virtual Memory Tricks * Discord launches Rich Presence SDK to help devs foster communities * Slow-mo Tips And Tricks
- Unity
- Industry News
- Microsoft-related
* Analyst almost doubles Xbox One X sales estimate * Microsoft mulls launching a new streaming service in the next ~3 years - VR/AR
* Report: Apple preparing to release AR headset in 2020 - Other
* Consoles games market is nearing 50% digital tipping point * Telltale Games loses 90 jobs following restructure * Intel and AMD join forces to take on Nvidia’s portable graphics dominance * Sony reschedules PlayStation Experience presentation * More than 6,000 games released on Steam in 2017 so far * Indies feel the pinch from Sony's new ESRB mandate * Nintendo to ship almost 50 million Switch units by April 2019 * Respawn Entertainment to be purchased by EA
- Microsoft-related
- Games/Misc/Stuff I Think is Interesting