GameDev News - Week Ending May 12, 2017
- Dev/Tools/Tech
- Unity
* Unity 5.53p3/5.6.0p4 * Unity 2017.1.0b5 * Introducing Standard Events * Help us test the new Timeline cut-scene and sequencing tool by joining the 2017.1 beta * Unity Editor Scripting (A kick-starter guide) – Part 2 * Unity Game Development with Visual Studio for Mac - Unreal
* Heads up, Unreal devs: Steam Audio SDK now works with UE4 * Udemy Releases New Epic-Approved Unreal Engine Course - VR/AR
* NVIDIA unveil new VR video and audio SDKs * Microsoft intros AR/VR motion controllers - Microsoft
* Build 2017 - Xbox Live, Creators Program and more * State of play: Modern game development * C++17 Features in Visual Studio 2017 Version 15.3 Preview * CMake support in Visual Studio - what's new in 2017 15.3 update - Other
* SpiritAI: Talking Heads * Game Design Deep Dive: Creating a one-touch platformer in ZIP ZAP * Postmortem: Leaving Lyndow
- Unity
- Industry News
- VR/AR
* Gear VR far and away the leader with almost 7m expected to be sold in 2017 - Other
* Transparency is the key to Steam's discoverability problem, says Valve * Nintendo Switch increases NVIDIA's Q1 revenue * EA expects console game sales to be 40% digital this year * EA enjoys record net sales in "milestone" Fiscal 2017 * Mobile devs should target 39-year-old women that play Pokémon Go and Candy Crush - report * Square Enix drops IO Interactive * Square Enix posts "record-high" revenue and profits * Google acquires Job Simulator studio Owlchemy Labs * Report: Andromeda's poor reception sees Mass Effect put on hold
- VR/AR
- Games/Misc/Stuff I Think is Interesting