GameDev News - Week Ending March 18, 2016
- Dev/Tools/Tech
- Unity
- Unreal
- MonoGame
- Marmalade
- Lumberyard
- CryEngine
- Windows
- Other
- Croteam releases Serious Sam engine source code
- Minecraft to allow devs to test in-game AI
- MaxPlay's engine tech is a modern solution to modern problems
- 16GB+ of FREE high-quality sound effects
- Houdini Engine goes free for indies
- Stingray and Maya updates add VR support and character creation tweaks
- Here's what Sony wants devs to know about making PlayStation VR games
- Industry News
- Microsoft-related
- VR
- Razer's new Hacker Development Kit natively supports CryEngine
- AMD's Sulon Q offers wire, PC and console free all-in-one VR
- AMD's most powerful GPU yet is built for VR (and costs $1500)
- Sony PlayStation VR costs $399 and launches in October
- Now's the time to get into VR - but be realistic about its returns, says Palmer Luckey
- Oculus launch line up and prices
- Sony may reject PSVR games that don't hit 60fps
- PlayStation VR Launch Bundle Pre-Order Starts Tuesday
- PlayStation VR supports Vive-like room-scale experiences
- Other
- Daybreak halts EverQuest Next development
- 60% of mobile devs are completely self-funded
- Twitch urges devs to make livestreaming games with Developer Success initiative
- Google to embed mobile game demos in search results
- Mobile spenders play at least four hours a day
- Nvidia debuts developer program for its game streaming service
- Ubisoft's The Division makes $330m in five days
- '2015 was the best year ever for Unreal'
- Her Story wins IGF Awards Grand Prize
- The Witcher 3 named Game of the Year at GDC Awards
- Epic awards another $500,000 in Unreal Dev Grants
- The Division director jumps ship to IO Interactive
- Games/Misc/Stuff I Think is Interesting