GameDev News - Week Ending June 3, 2016
- Dev/Tools/Tech
- Unity
- Unreal
- Cocos2d-x
- MonoGame
- Lumberyard
- VR/AR
- Windows
- Other
- Industry News
- Microsoft-related
- VR/AR
- Other
- The rise and fall of Nintendo’s Miitomo: Massive downloads don’t mean success
- Vivendi succeeds in hostile Gameloft takeover
- Develop Magazine - June 2016
- John Riccitiello: 'Mobile giants are leaving money on the table for smaller devs'
- Kerbal Space Program's lead developer steps down
- Starbreeze acquires entire Cinemaware IP library
- Texas court affirms game mechanics not protected under copyright law
- Facebook Games: "We're everywhere"
- Kickstarter game campaigns surpass $500m
- Rocket League hit $110m in revenue by giving away content for free
- How an American company topped China's mobile charts
- Valve has sold over 500k Steam Controllers
- Paradox requests takedown of all game stats from Steam Spy
- Develop Studio Sales Chart: Uncharted 4 puts Naughty Dog on top in May
- Games/Misc/Stuff I Think is Interesting