GameDev News - Week Ending July 14, 2017
- Dev/Tools/Tech
- Unity
* Unity 2017.1.0f3 (RTM) * Introducing Unity 2017 * Deprecating DirectX 9 * Introducing Unity Connect Messenger: Live, real-time access to the Unity community - Unreal
* Unreal Engine 4.17 Preview 1 Released - Cocos2d-x
* Cocos Creator v1.5.2 released! - CryEngine
* Master Class: CryAnimation Philosophy - Microsoft
* Announcing Windows 10 Insider Preview Build 16241 for PC & Build 15230 for Mobile * Windows 10 SDK Preview Build 16232 Released * Announcing Babylon.js 3.0 * Precompiled Header (PCH) issues and recommendations - Other
* Scaling Dedicated Game Servers with Kubernetes: Part 2 – Managing CPU and Memory * Steam Greenlight vs. Steam Direct: What indies need to know * Creating the 30 different control schemes of Edith Finch * Game UI Patterns * Game Design Deep Dive: Creating a new language for Planet Coaster
- Unity
- Industry News
- VR/AR
* Oculus Rift gets $200/£100 temporary price cut /Oculus permanently bundles Touch with Rift at $499 * VR leaders won't emerge for another couple years - Climax * Oculus moving on from investing in smaller VR projects * Report: Oculus planning to launch a $200, wireless VR headset in 2018 - Other
* Netflix for indie games: How Jump aims to help devs beat discoverability issues * Amazon acquires cloud service provider GameSparks - report * Line Corporation opens games publishing arm * Valve bans over 40,000 Steam accounts as summer sale entices cheaters * SuperData predicts 5m digital sales for Destiny 2
- VR/AR
- Games/Misc/Stuff I Think is Interesting