GameDev News - Week Ending January 22, 2016
- Dev/Tools/Tech
- Unity
- Unreal
- Cocos2d-x
- Windows
- Other
- Nvidia Talks GameWorks and DX12 Plans for 2016
- Crytek launches VR First initiative to encourage grassroots virtual reality development
- The not-so-simple process of porting The Banner Saga to game consoles
- Xbox One backward compatibility: every major game tested
- New and improved GameWorks Developer Tools for all of your development needs
- Industry News
- VR
- Other
- Rise of the Tomb Raider director moves to Infinity Ward
- Rise of the Tomb Raider and the dubious benefit of a console exclusive
- Roadhouse Interactive to develop Iron Maiden RPG Legacy of the Beast
- New Hitman game switches to episodic model
- John Smedley reveals new studio PixelImage Games
- Twitch Plays release model spurs Punch Club to $1m revenue in 10 days
- Best-selling PlayStation Store titles of 2015
- Mobile games lifecycle shortening
- Capcom giving eSports a fighting chance
- Marmalade scores mezzanine financing of $5m as CEO departs
- Developers show rising confidence in VR/AR and eSports
- King developing its first mid-core mobile title
- Starbreeze receives $40m investment to develop new Crossfire game
- Glu invests $7.5m in QuizUp developer, future acquisition possible
- Games/Misc/Stuff I Think is Interesting