GameDev News - Week Ending February 5, 2016
- Dev/Tools/Tech
- Unity
- Industry News
- Microsoft-related
- VR
- Other
- Facebook announces closure of Parse developer platform
- Crowdpublishing platform BrightLocker enters closed beta
- Game deals down 81 percent in 2015
- Bleszinski: Making a shooter? Expect to spend 75% of your budget on the campaign
- Nintendo 'looking at' VR, stays quiet on smartphone debut
- Perforce acquired by Summit Partners
- Ubisoft and EA tussle over Ghost trademark
- Mind Candy names Ian Chambers new CEO
- Nintendo's profits drop 30% year-on-year
- Psychonauts 2 crowdfunding cash held up by approval checks
- Develop Studios Sales Chart for January
- Ratchet & Clank, Tearaway and LittleBigPlanet devs announce first game
- Witness sells over 100,000 copies in first week
- Nintendo's first smartphone app, Miitomo, to launch in March
- Autodesk restructuring, 925 layoffs planned
- Take-Two declines not as bad as feared
- Glu Mobile shows revenue and profit decline in 2015
- Feral Interactive cancels Batman Arkham Knight for Linux and Mac
- Mike Bithell to quit coding, open new studio
- Nintendo puts "Quality of Life" sleep monitor to bed
- Sega's game revenue in decline after nine months
- Games/Misc/Stuff I Think is Interesting