GameDev News - Week Ending February 26, 2016
- Dev/Tools/Tech
- Unity
- Unreal
- Marmalade
- Windows
- VR
- Other
- Industry News
- Microsoft-related
- VR
- Other
- Kabam lays off 8% of its mobile game devs
- Why idle/clicker games will have more impact than virtual reality
- Spector: "Thank god for the indie space"
- Activision Blizzard-King acquisition closes
- The joy of unretirement
- Zynga to sell San Francisco HQ
- SNK Playmore establishes SNK Entertainment
- PS4 to sell 100 million - DFC
- Nintendo halves profit forecast, cuts 1m from expected 3DS sales
- Ubisoft seeks investors to avoid Vivendi takeover
- Games/Misc/Stuff I Think is Interesting
- Global Game Jam 2016 in NYC with Playcrafting Recap
- Programming Context-Aware Dialogue in The Last of Us
- Amiga engineer and Atari Lynx co-creator Dave Needle passes away
- Akira Saito, programmer for Japanese dev M2, passes away
- The Legend of Zelda turns 30: 5 things it brought to console games
- Classic Postmortem: People Can Fly's Bulletstorm
- The man who made 'the worst video game in history'
- Acoustic, stringed-instrument cover of Outrun's Passing Breeze
- A look behind the scenes of Portal