GameDev News - Week Ending February 19, 2016
- Dev/Tools/Tech
- Unity
- Windows
- Other
- Industry News
- Microsoft-related
- VR
- Other
- Games on Kickstarter in 2015
- Rise of the Tomb Raider wins Writers Guild prize for best game writing
- Kongregate creates Launchpad X platform to fund experimental devs
- Havok's free mobile engine Project Anarchy has been closed
- Consumable in-app purchases only generate 35% of mobile revenue
- The Chinese Room drops publisher for Everybody's Gone to the Rapture follow-up
- King: 'The best designers are in casual'
- US game industry pulls in $23.5b in 2015
- Threes! Dev forms new studio, announces first game
- Layoffs at Activision Blizzard
- Rodeo denies closure reports
- ARM: Mobiles will be graphically equivalent to PS4/XB1 by 2017
- Penn Jillette: With game design, "the challenge is precisely the same as magic"
- Analysis: 6 ways Street Fighter V tries to reinvent the franchise
- Harder than you think: Exploring the hidden depth of casual games
- Deus Ex creator Warren Spector returns to full-time development
- Industry has become less hit-driven, more dependable - Ubisoft
- Fallout 4 named Game of the Year at DICE
- 'More than a third' of Crytek staff left during 2014 money troubles
- Games/Misc/Stuff I Think is Interesting