GameDev News - Week Ending February 10, 2017
- Dev/Tools/Tech
- Unreal
- Lumberyard
- CryEngine
- VR/AR
- Windows
- Industry News
- VR/AR
- Other
- Starbreeze invest $8m into Double Fine's Psychonauts 2
- Zach Gage announces partnership with Merriam-Webster
- Sony confirms new PS4 Pro ‘Boost Mode’ will help some older games run faster and smoother
- Adam Orth joins First Contact Entertainment
- Playground Games opening second studio for open world game
- Fun, Freedom and Beauty - Inside Playground Games
- Miyamoto: PC devs can build Switch ports in 'less than a year'
- Nintendo plans to release 'two to three' mobile games each year
- E3 2017 will be open to 15,000 fans
- Take-Two pushes sales up, misses bottom line guidance
- Warner Bros. sees full-year game sales dip
- Steam reveals Discovery 2.0 has resulted in 46% more games shown to customers
- Humble Bundle announces move into publishing
- Kabam cancels Legacy of Zeus and winds down Beijing office
- Glu's 2016 revenues just surpass $200m
- Steam Discovery 2.0 analysis: Valve shares latest metrics
- Valve to replace Steam Greenlight with a fee-based game submission system
- Profits down at Zynga, but mobile revenue is on the up
- Games/Misc/Stuff I Think is Interesting