GameDev News - Week Ending August 4, 2017
- Dev/Tools/Tech
- Unity
* Unity 2017.2.0b5 * Unity 2017.1 feature spotlight: Playable API * Unity debuts new artist tools and innovations at SIGGRAPH 2017 - Unreal
* Mono for Unreal Engine * Epic Games Demonstrates New Unreal Engine Real-Time Workflow Advancements at SIGGRAPH 2017 - Lumberyard
* Now Available – Lumberyard Beta 1.10 - CryEngine
* CRYENGINE 5.4 Preview 2 - VR/AR
* Tech Note: Removing Dark Scene Color Banding in Unity * Introducing Stereo Shading Reprojection for Unity - Microsoft
* Announcing Windows 10 Insider Preview Build 16257 for PC & Build 15237 for Mobile - Other
* Dimensional Imaging unveil new facial capture tech at SIGGRAPH * Specter Knight Mobility Design * How we developed Robust AI for DwarfCorp * 7 twin-stick shooters that game developers should study
- Unity
- Industry News
- VR/AR
* OptiTrack adds full-body motion tracking to OptiTrackVR - Other
* Summer sales boost UK retail as Crash Bandicoot holds No.1 * PlayStation income drops 60% in Q1 but sales rise * Video games declining on Kickstarter - ICO * Glu Mobile raises full-year forecasts after $68.7m quarter * Kickstarter and Games – 2017 mid-year status update * Activision Blizzard posts gains for second quarter * Steam has attracted 27m new paying users in 18 months * Worldwide interactive media market tops $100 billion - Superdata
- VR/AR
- Games/Misc/Stuff I Think is Interesting