GameDev News - September 4, 2020
- Dev/Tools/Tech
- Unity
- Unreal
- CryEngine
- Godot
- VR/AR
- Microsoft
- DirectStorage is coming to PC
- GPU Captures: How we support placed and reserved resources
- Changes to the capture experience
- GPU Captures: Support for D3D video
- <bit> in Visual Studio 2019 version 16.8 Preview 2
- New safety rules in C++ Core Check
- XboxAcademy Game Development Workshop
- PlayFab Pricing Transition Period extended through October 31, 2020
- Announcing Windows 10 Insider Preview Build 20206
- Other
- SIGGRAPH 2020 Highlights (thanks Chuck Walbourn!)
- Industry News
- Microsoft-related
- VR/AR
- Other
- UK Charts: Soft week for physical sales despite new releases
- Apple terminates Epic's developer account as promised
- Tencent and Ziff Davis partner to relaunch IGN China
- Cyberpunk 2077 tops Best of Gamescom awards
- App Store tweaks ease bug fix process, let devs pitch App Store Guidelines changes
- Electronic Arts' subscription service EA Play is live on Steam
- Nintendo changes preorder cancellation policy
- Warner Bros. Interactive Entertainment no longer for sale - Report
- NVIDIA GeForce RTX 3070, 3080, 3090 Pricing & Release Date Revealed
- UK government's Digital Services Tax misses its target
- Rocket League drops PS Plus and Switch Online services for online play
- Barrage of games coming for Super Mario Bros.' 35th anniversary
- Cloud gaming revenue to reach $585m in 2020
- Madden NFL 21 sells 20% more copies in first week than last year's game
- Games/Retro/Misc/Stuff I Think is Interesting