GameDev News - October 16, 2020
- Dev/Tools/Tech
- Unity
- Unreal
- Godot
- VR/AR
- Microsoft
- D3D12 Debug Object Auto-Naming
- Starting today: Save up to 90% using PlayFab Party
- C#/WinRT Version 0.8 and the .NET5 RC2 Release
- Faster C++ builds, simplified: a new metric for time
- Introducing the new Azure SDK for C++ Beta
- C++20 STL Features: 1 Year of Development on GitHub
- Announcing Windows 10 Insider Preview Build 19042.572 (20H2)
- Announcing Windows 10 Insider Preview Build 20236
- Other
- Industry News
- Microsoft-related
- VR/AR
- Other
- Epic vs Apple case may have "serious ramifications" for Nintendo, PlayStation and Xbox
- Amazon ends Crucible development for good
- Sony details limits of PS5 backward compatibility
- Breaking down the COVID-19 pandemic’s impact on mobile games
- Rockstar buys Ruffian Games, rebrands to Rockstar Dundee
- Analyst predicts Switch will outsell PS5, Xbox Series X/S this Christmas
- Unity launches Game Growth Program
- Beamable files for bankruptcy
- Survey: 35% of gamers have a subscription service
- FIFA download launch sales spike 31% over last year
- Avengers assembles September sales chart heavy on new releases
- GameFly sold to distributor Alliance Entertainment
- The PlayStation 5 user interface is an instant hub that prioritizes gameplay
- Games/Retro/Misc/Stuff I Think is Interesting