GameDev News - November 1, 2019
- Dev/Tools/Tech
- Unity
- Unreal
- Godot
- Xenko
- Microsoft
- Other
- Industry News
- Microsoft-related
- VR/AR
- Other
- Death Stranding no longer a PlayStation exclusive as 505 Games prepares PC version
- The French games industry had over 1200 titles in production in 2019
- Monster Hunter World: Iceborne drives profit for Capcom in latest financials
- EA Access heading to Steam after U.S. publisher reconnects with Valve
- Sony files trademarks for PlayStation 6, 7, 8, 9 and 10
- EA "doubling down on live services" as digital net revenue share grows in Q2
- EA shows its hand for next fiscal year
- PlayStation revenues down 17% but Sony's financials hold steady
- EA will not ship an NBA Live game this fiscal year
- Sony to shut down PlayStation Vue in January
- The Sims franchise surpasses $5b in lifetime sales
- Mario Kart Tour's first-month downloads zoom past 123m
- Ubisoft: "Our goal is to put cross-play on all the PvP games we have"
- Nintendo profits up after Switch Lite shifts 1.95m units in first 11 days
- "Substantially improved" profitability for games doesn't prevent sales dip for Sega
- Ubisoft's Q2 earnings lean heavily on Assassin's Creed, Rainbow Six Siege
- Profits down 48.1% for Rovio Entertainment in Q3
- Watch Dogs Legion, Rainbow Six Quarantine and Gods & Monsters heading to PS5, Project Scarlett
- Games/Retro/Misc/Stuff I Think is Interesting