GameDev News - March 20, 2020
- Dev/Tools/Tech
- Unity
- Unreal
- CryEngine
- VR/AR
- Introducing the New Oculus Quest System Experience
- Prototype OpenXR for Oculus
- Add-ons: Downloadable Content (DLC) and In-App Purchases (IAP)
- Facebook: Game Developers Showcase — VR Business Best Practices
- Facebook: Game Developers Showcase — Best Practices For Launching Games on Oculus
- Facebook: Game Developers Showcase — Multiplayer in VR
- New iPad Pro Gets LiDAR Scanner for Improved AR
- SteamVR Update Improves Tracking Performance for Oculus Quest
- Microsoft
- Announcing DirectX 12 Ultimate
- DirectX 12 Ultimate Getting Started Guide
- Announcing Windows 10 Insider Preview Build 19587
- Hosted App Model
- Visual Studio Code Docker extension 1.0 - Better than Ever!
- Visual Studio 2019 version 16.5 is now available
- Visual Studio for Mac: Refresh(); event recap
- Visual Studio for Mac: Become a Productivity Pro
- Other
- Industry News
- Microsoft-related
- VR/AR
- Other
- Sony lays out more PS5 details
- Untitled Goose Game, A Short Hike take home top prizes at GDC and IGF Awards
- UK Charts: Nioh 2 takes No.1 as Mario Kart 8 races up the charts
- Record number of Steam users online during coronavirus outbreak
- Nintendo tells employees to self-quarantine
- Apple's WWDC to take place entirely online
- Pokémon Go temporarily changes mechanics to reduce spread of COVID-19
- Gamescom prep continuing as planned despite Cologne event ban
- GameStop cancels in-store events indefinitely in response to COVID-19
- GameStop rules itself 'essential retail' and therefore immune to lockdown closures
- Gaming and live streaming rise globally amid COVID-19 crisis
- Pokémon Home grosses $2.6m in first month
- Square Enix and Ubisoft staff now working at home
- GDC replacement set for August 4 to 6
- Google has completely canceled Google I/O 2020
- Games/Retro/Misc/Stuff I Think is Interesting