GameDev News - August 3, 2018
- Dev/Tools/Tech
- Unity
- Unreal
- CryEngine
- VR/AR
- Microsoft
- Other
- Industry News
- VR/AR
- Other
- Fortnite mobile breaks 100m downloads and $160m IAP revenue
- Fortnite mobile earned average of $3.47 per install 90 days after launch - SensorTower
- Increased profits and $1.5bn sales kick off Nintendo's financial year
- PlayStation drives $17.9 billion Q1 for Sony
- Steam active users on unusual decline throughout 2018
- Glu Mobile narrows losses with record Q2 bookings
- Fire Emblem Heroes earns $400 million globally
- NPD: NES Classic was the highest unit-selling platform for June
- Activision Blizzard reports $1.64 billion net revenue for Q2
- Apple ends App Store Affiliate program, citing improved discovery
- Gamefly ends video game streaming service
- Digital collectable card games will generate $1.5 billion revenue in 2018
- New Unity report suggests 67% of indies plan to self-publish
- Epic Games is bypassing the Google Play Store for Fortnite's Android release
- Games/Misc/Stuff I Think is Interesting