GameDev News - April 12, 2019
- Dev/Tools/Tech
- Unity
- Unreal
- Godot
- VR/AR
- Microsoft
- Other
- What makes a good Kickstarter campaign?
- A Deep Dive Into Steam's Discovery Queue
- How to effectively use procedural generation in games
- Tips on writing code for Data-Oriented Design
- PVRMonitor for Android Now Available
- NVIDIA GDC 2019 Slides Available
- Defusing Flutter Bombs
- When We Made… Baldur’s Gate
- Designing Good C++ Game Middleware
- 215 Free High Quality SFX Released by PMSFX
- Industry News
- VR/AR
- Other
- IGDA's Jen MacLean stepping down
- Black Desert franchise tops $1 billion in revenues
- Sumo Group raised revenue, narrowed losses in 2018
- Disruptor Beam plans to offer a mobile live ops platform to other devs
- Sekiro: Shadows Die Twice sells 2m in less than ten days
- Respawn and Infinity Ward co-founder Jason West has joined Epic Games
- Games/Misc/Stuff I Think is Interesting