GameDev News - April 10, 2020
- Dev/Tools/Tech
- Unity
- Unity 2019.3.9 / 2018.4.21
- Unity 2020.1.0b5
- Unity 2020 roadmap: Recapping the tech and solutions coming this year
- Artists’ best practices for mobile game development
- The 2-year support for the first LTS release, 2017.4, ends in April 2020
- Build times: Get the details
- The way you use AssetBundles could be costing you Memory
- Unreal
- CryEngine
- Godot
- VR/AR
- Microsoft
- The Technology Behind Xbox Series X
- Release notes on PlayFab GitHub Repo
- Xbox Game Bar SDK
- Announcing Windows 10 Insider Preview Build 19603
- A guide to remote development with Live Share
- Meet Visual Studio for Mac’s New Integrated Terminal!
- Bring your own machine to Visual Studio Online
- MSVC Backend Updates in Visual Studio 2019 Version 16.5
- Other
- Unity
- Industry News
- Microsoft-related
- VR/AR
- Other
- The ESA sets dates for E3 2021
- Gaming hours, spend, digital purchases up as COVID-19 keeps players inside
- Electronic Arts pledges at least $2m in match-funded support for COVID-19 relief
- Nintendo says "more systems on the way" as Switch sells out worldwide
- Over 1m boxed games sold in the UK in three weeks
- Sony introduces PS5 DualSense controller
- Over 1,100 Steam games earned at least $10k within two weeks of launch in 2019
- The ESA will not hold a digital E3 2020 event
- Registration now open for GDC Summer this August
- COVID-19: The state of the games industry
- Google offers Stadia Pro for free for two months
- Sony takes $400 million stake in Bilibili
- Games/Retro/Misc/Stuff I Think is Interesting