Status of Wii MotionPlus Support for WiimoteLib

Update: See this post for a beta release

wii-motionplus Ok, I get about 10 emails a day on this, so I figure a status update is in order.

The Wii MotionPlus extension for the Wiimote was released last week.  Since then, I and others have been working to figure out how the device works.  Unfortunately, it does NOT work as every other extension controller has worked up until this point, mostly due to the fact that the Wii MotionPlus accessory has an expansion port of its own so all of the other extension controllers can plug into it.

In the past few days, some progress has been made thanks to the folks over at wiibrew.org, although functionality is nowhere near complete.  For

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Brian and Dan on .NET Rocks!

image This week, Dan Fernandez and I had the opportunity to be on the .NET Rocks! show with Richard and Carl.  We spent some time chatting about our Coding4Fun book (available at fine booksellers everywhere!) and several extremely interesting projects Richard and Carl have created in the past, including an anthromoporphic remote-controlled car, and a parrot who enjoys extremely right-wing politics.  I think you’ll just need to listen to the show to understand what those are about…

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WiimoteLib v1.7 Released

image I have just put up the latest version of WiimoteLib at CodePlex.  The changes for this release are:

v1.7.0.0

  • Writing registers is now properly waiting for the Wiimote to reply before continuing...this removes all of the Thread.Sleep() calls and should *greatly* improve performance when setting LEDs and rumble (Serial Nightmare & wwibrew.org)
  • Guitar Hero: World Tour Guitar and Drums now properly recognized and used (wiibrew.org, tested by Tyler Tolley and Mauro Milazzo)
  • Guitar whammy bar is now a 5-bit value instead of 4 (wiibrew.org)
  • Position of 4 IRs now properly reported in Basic reporting mode (Dan Carter)
  • Found1/2 now properly reported in MSRS (reported by akka243)
  • MSRS project updated to Microsoft Robotics Developer Studio 2008
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Hanselminutes Podcast

image At the very last minute before Scott left for Africa, Dan Fernandez and I were able to do a quick episode of Hanselminutes to promote our book.  Have a listen to learn a bit more about our book, the projects it contains, how they were developed, and some issues we ran into when trying to use some technologies in a way they weren’t intended to be used.  Head over to the main site to stream the show in your browser or download in a variety of other formats.

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WiiEarthVR Article and Source Code Posted

I previously talked about my WiiEarthVR project shown at PDC project, and now I have posted the article for the application up at the Coding4Fun site.  Full source code is available.  You’ll need some hardware to make this go, namely a Wiimote, Nunchuk, Wii Fit Balance Board and a pair of Vuzix VR920 glasses, but the hardware can be toggled on or off depending on your own setup.  The VR920 glasses are pretty cool in that they also work with a variety of FPS games on your PC with a custom driver they include.

The article will, among other things, teach you how to use Virtual Earth 3D from a managed host (i.e. a WinForms app, not a web

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