MIX11

imageIt's almost time for another MIX conference! Once again I'll be there with the Coding4Fun crew showing off some spiffy new projects for attendees to play around with, along with a few other surprises. I'll also be taking part in John Papa's Open Source Fest on Monday evening, demonstrating WiimoteLib and my MJPEG Decoder.

Anyone else heading to the conference? If you are, be sure to stop by the Coding4Fun area in the Connect Lounge and say hello, and stop by the Open Source Fest on Monday night to take a look at over 50 great open source projects and vote for your favorites. I'd say I'd trade drinks for votes, but those are free, too.

And finally, if anyone attending is working on a

Read More

MJPEG Decoder

209653324My latest article and library is now live on the brand new Coding4Fun site, now on Channel 9, and over at CodePlex.  This project allows you to very easily decode a MJPEG (Motion JPEG) stream from a network camera (or any other source) into a consumable type for WinForms, WPF, Silverlight, XNA and Windows Phone 7 (both Silverlight and XNA).

The MJPEG Decoder library started life as a project for the t-shirt cannon built for the MIX10 keynote.  The original plan was to have an IP camera attached to the robot for a real-time video stream from the bot's perspective, but the feature wound up being cut for time, and due to some issues rendering the video on the very early Windows Phone

Read More

ThinkGearNET 1.1

imageI released version 1.1 of ThinkGearNET over at CodePlex last week.  ThinkGearNET is a library that allows developers to easily use the Neurosky MindSet device with .NET.  This version now matches Neurosky’s latest SDK and supports eye blink detection.  Nothing else has changed.  If anyone has used a prior version of the library, please give the new version a try and let me know if you have any problems.  Thanks!

Read More

VSLive Devapalooza and Jeopardy on Coding4Fun

imageTonight I hosted the Devapalooza event for Visual Studio Live in Redmond.  For the event, we played a Jeopardy-like game using software and hardware I created.  You can find an article on how the software was created, how to build the hardware, and full source/binary downloads over at Coding4Fun and CodePlex  This can be a fun way to host training at your office, or a way to liven up a user group.

A huge thanks to Dan Waters and Clemens Vasters from Microsoft, VSLive speakers Rocky Lhotka, Deborah Kurata, and David Platt, and our three attendees who played the game.  I think it was a great time.  Hopefully you did too if you were in attendance.

After playing the

Read More

WiimoteLib Future

image I’ve been working on a version 2.0 of WiimoteLib which reorganizes the library quite a bit to clean up the codebase.  It’s not quite ready for release, and I don’t have an ETA currently, but I wanted to note some of the changes and get some feedback as I finish things up.

  • I will be including a VS2010 solution for the project in addition to the original VS2008 solution
  • I’m hoping to have support for both sound and the WiiMotion Plus extension completed
  • Support for the Taiko Drum and DJ Hero turntable (testers welcome for the DJ Hero turntable)
  • Extensions have been broken out into separate classes so their code is self contained:
    • image
    • All extensions inherit from ExtensionController
    • All
Read More