Visual Studio Live! - Las Vegas

Posted January 27, 2015 2:31 PM Categories: VSLive Vegas | Events | Gaming | Windows 8.1 | Windows Phone

It’s that time again…another Visual Studio Live!  I will be presenting 2 sessions at Visual Studio Live! in Las Vegas this March 16-20.  The conference is a full 5 day event and there’s still time to register.  For this event, I’ll be presenting:

W23 Building Games for Windows and Windows Phone Using Unity and Other Frameworks
Date: Wednesday, March 18, 2015
Time: 3:00pm – 4:15pm
Level: Introductory

There are a variety of platforms and frameworks which can be used to build games on both Windows and Windows Phone depending on the complexity of the game and the developer's skill level. In this session, we will delve into the many options available to developers, including DirectX, Unity, MonoGame, and more!

VSH10 Building Your First Universal Application for Windows Phone and Windows Store
Date: Wednesday, March 18, 2015
Time: 1:30pm - 2:45pm
Level: Introductory

Universal Apps enable developers to build apps for Windows Store and Windows Phone simultaneously while sharing code, controls, and other assets between them. In this session, you will learn how Universal Apps work as we build a simple app from start to finish using this new project type. We will cover what can and can't be shared, and how to best structure your project for maximum re-use.

LVSPK25Get more information on the conference at:

Visual Studio Live! - Orlando

Posted October 13, 2014 11:13 PM Categories: Gaming | VSLive Orlando | Windows 8.1 | Windows Phone | Async | Events

I will be presenting 3 sessions at Visual Studio Live! in Orlando this November 17-21.  The conference is a full 5 day event, and part of the Live! 360 conference, covering SharePoint, SQL Server, Modern Apps and more.  Plus, there’s still time to register and save $600 if you register before 10/15/14!  For this event, I’ll be presenting:

VSH03 Games Development with Unity and Other Frameworks for Windows and Windows Phone
Date: Thursday, November 20, 2014
Time: 8:00am – 9:15pm
Level: Introductory

There are a variety of platforms and frameworks which can be used to build games on both Windows and Windows Phone depending on the complexity of the game and the developer's skill level. In this session, we will delve into the many options available to developers, including DirectX, Unity, MonoGame, and more!

VSH08 Writing Asynchronous Code using .NET 4.5 and C# 5.0
Date: Thursday, November 20, 2014
Time: 9:30am – 10:45pm
Level: Introductory

A variety of new features were added to the .NET 4.5 Framework, including support for easily writing asynchronous code. This session will introduce the concepts of asynchronous programming, .NET Tasks, how to ensure your UI remains responsive, and how to do all of this properly in your own applications using the new "async"and "await" keywords. If you're looking for ways to provide a better, smoother experience for your users, don't miss this session!

VSH10 Building Your First Universal Application for Windows Phone and Windows Store
Date: Thursday, November 20, 2014
Time: 11:00am – 12:15pm
Level: Introductory

Universal Apps enable developers to build apps for Windows Store and Windows Phone simultaneously while sharing code, controls, and other assets between them. In this session, you will learn how Universal Apps work as we build a simple app from start to finish using this new project type. We will cover what can and can't be shared, and how to best structure your project for maximum re-use.

LSPK61

Get more information on the conference at:

Visual Studio Live! – Las Vegas

Posted January 10, 2014 11:18 AM Categories: .NET | Bing | Events | Visual Studio | VSLive Vegas | Windows 8.1

imageI will be presenting 3 sessions at Visual Studio Live! in Las Vegas this March 10-14.  The conference is a full 5 day event and there’s still time to register and save $500 if you register before 1/22/14!  For this event, I’ll be presenting:

LT20 Controlling Hardware using Windows 8.1
Date:
Tuesday, March 11, 2014
Time: 4:15pm – 5:30pm
Level: Introductory

Windows 8.1 allows developers to communicate with a variety of devices through several interfaces. In this session, we will look at how to talk to hardware connected via USB and Bluetooth, as well as some of the new APIs which allow Windows 8.1 to talk to Point of Sale (POS) devices, scanners, and even 3D printers using real examples with real hardware!

LT27 Performance and Diagnostics Hub in Visual Studio 2013
Date:
Wednesday, March 12, 2014
Time: 1:15pm – 2:30pm
Level: Intermediate

Visual Studio 2013 has introduced a new Performance and Diagnostics hub which encompasses a variety of new and old tools to profile your Windows Store applications. In this session, we will take a detailed look at all of the tools that the Performance and Diagnostics Hub has to offer with both XAML and HTML/JavaScript Windows Store apps.

LW30 Overview of the Bing Platform
Date:
Wednesday, March 12, 2014
Time: 4:30pm – 5:45pm
Level: Introductory

Bing has a variety of controls, APIs, and web services designed to enhance your application and provide users with an interactive way to explore the world around them. In this session we will take a look at several of these items and how they can be used from a Windows desktop, Store or Phone application.

LSPK35

Get more information on the conference at:

Visual Studio Live! – Orlando

Posted September 17, 2013 2:33 PM Categories: Hardware | VSLive Orlando | Windows 8.1

Update: Make that 3 sessions!

imageI will be presenting 3 sessions at Visual Studio Live! in Orlando this November 18-22.  The conference is a full 5 day event and there’s still time to register and save some cash!  For this event, I’ll be presenting:

VST01 What's New in Windows 8.1 for Developers
Date:
Tuesday, November 19, 2013
Time: 9:30 am – 10:45 am
Level: Introductory

Windows 8.1 contains thousands of new APIs which can make your application even better. In this session, you will get an overview of what’s new to developers in Windows 8.1, and how to use these features to make your apps even better. From new XAML controls to PDF support to text-to-speech, you won’t want to miss this session if you’re a Windows 8 developer!

VST05 Controlling Hardware using Windows 8.1
Date:
Tuesday, November 19, 2013 
Time: 11:00 am – 12:15 pm
Level: Introductory

Windows 8.1 allows developers to communicate with a variety of devices through several interfaces. In this session, we will look at how to talk to hardware connected via USB and Bluetooth, as well as some of the new APIs which allow Windows 8.1 to talk to Point of Sale (POS) devices, scanners, and even 3D printers using real examples with real hardware!

VST09 Building Your First Windows Phone 8 Application 
Date:
Tuesday, November 19, 2013 
Time: 2:00pm – 3:15 pm
Level: Introductory

Expand your mobile horizons with Windows Phone 8! Developing applications for the phone is extremely similar to building a XAML application for the desktop. In this session, I will demonstrate the fundamentals of Windows Phone development while building a very simple application which covers all of the important points of the new platform’s architecture, including the developer tools and device emulator and touch input.

VSLSP19

Get more information on the conference at:

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