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MindBlaster Article Posted
Coding4Fun at PDC Video Recap
PDC09, Coding4Fun, and Mind Blaster
PDC 2009
Facebook .NET Programmers Group XNA Session Posted
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MindBlaster Article Posted
My latest Coding4Fun article on the creation of my game MindBlaster is now available! This is a game I wrote using XNA Game Studio 3.1 that combines a Nintendo Wiimote and a Neurosky MindSet headset to create a game you play entirely with your head...
Published
Mon, Mar 8 2010 3:05 PM
by
Brian Peek
Filed under:
.NET
,
Coding4Fun
,
Wiimote
,
XNA
,
Hardware
,
PDC2009
,
MIX10
Coding4Fun at PDC Video Recap
It looks like all of the Coding4Fun videos pertaining to PDC09 have been posted along with most (all?) of the Channel 9 Live videos . For those interested in the Coding4Fun recap vids , have a look… Channel 9 Live at PDC09: Coding4Fun Clint Rutkas...
Published
Sat, Dec 19 2009 9:45 PM
by
Brian Peek
Filed under:
.NET
,
Coding4Fun
,
XNA
,
Events
,
Channel 9
,
PDC2009
PDC09, Coding4Fun, and Mind Blaster
Another PDC is over and I’m happily relaxing before work starts again on Monday. Lots of announcements, free laptops for attendees (not me, sadly), and plenty of time spent in our Coding4Fun area with my project. We even had the opportunity...
Published
Mon, Nov 23 2009 6:59 AM
by
Brian Peek
Filed under:
.NET
,
Coding4Fun
,
XNA
,
Events
,
Hardware
,
Channel 9
,
PDC2009
PDC 2009
PDC 2009 , starting November 17th, is almost upon us and I’ll be heading out to the conference once again with my Coding4Fun / Channel 9 playmates. Anyone else heading out to the big show? We won’t be doing a Coding4Fun session like we did last...
Published
Mon, Nov 9 2009 6:33 AM
by
Brian Peek
Filed under:
.NET
,
Coding4Fun
,
XNA
,
Events
,
Hardware
,
Coding4Fun Show
,
Channel 9
,
PDC2009
Facebook .NET Programmers Group XNA Session Posted
The recordings for the session I gave on XNA Game Studio 3.0 and the XNA Framework to the Facebook .NET Programmers Group have now been posted . In this session, I give an overview of XNA Game Studio 3.0 and the XNA Framework while building a simple...
Published
Thu, Jun 25 2009 3:02 AM
by
Brian Peek
Filed under:
.NET
,
XNA
,
Events
,
Coding4Fun Book
Facebook .NET Programmers Group Session on XNA 3.0
I will be giving a session on Tuesday, June 2nd at 6pm EST to the Facebook .NET Programmers group on XNA 3.0. This is an online session and everyone is welcome to attend. Topic : Building a Video Game with XNA Game Studio 3.0 Abstract: This session...
Published
Fri, May 29 2009 5:46 AM
by
Brian Peek
Filed under:
.NET
,
XNA
,
Events
,
Coding4Fun Book
Head Banger Is Now Available on Xbox LIVE Community Games
Several friends and I work together to write “indie” video games under the brand Ganksoft Entertainment . You may recall that for Maker Faire 2007 , we created a very simple rhythm-based music game (think Rock Band or Dance Dance Revolution) using...
Published
Sat, Nov 29 2008 5:43 PM
by
Brian Peek
Filed under:
Gaming
,
.NET
,
XNA
,
Maker Faire
,
Ganksoft
,
Head Banger
VSLive NY Sessions Posted
Thanks to everyone that attended my VSLive NY session. I hope it was informative. I have posted the slide-decks and source code for both of my sessions so you can tinker with the projects on your own. Creating a Simple 2D Game Using XNA Game...
Published
Fri, Sep 12 2008 3:10 AM
by
Brian Peek
Filed under:
Gaming
,
.NET
,
Wiimote
,
XNA
,
Events
,
Hardware
,
VSLiveNY
Coding4Fun Book News
Now that we have finished writing the book , we finally have an official title and chapter listing. Someday we may even have a cover. The title has morphed into Coding4Fun: 10 .NET Programming Projects for Wiimote, YouTube, World of Warcraft, and...
Published
Thu, Sep 4 2008 11:00 PM
by
Brian Peek
Filed under:
Personal
,
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,
.NET
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Coding4Fun
,
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,
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,
Windows Home Server
,
Light Sequencer
,
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Visual Studio
VSLive! New York
I have been selected to present two sessions at VSLive! New York this September. Here are the abstracts: Title: Creating a Simple 2D Game Using XNA Game Studio to Run on a PC, Xbox 360 or Microsoft Zune Date/Time: Wednesday, September 10th at 3...
Published
Fri, Jun 27 2008 5:27 PM
by
Brian Peek
Filed under:
.NET
,
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,
XNA
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